DIVINOS



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Habilidades Adicionais

 * Veterano (3): Escolha uma habilidade de outro playbook.
 * Ghost Mind: You’re always aware of supernatural entities in your presence. Take +1d when you gather info about the supernatural.
 * Compel: You can Attune to the ghost field to force a nearby ghost to appear and obey a command you give it. You are not supernaturally terrified by a ghost you summon or compel (though your allies may be).
 * Warded: You may expend your special armor to resist a supernatural consequence, or to push yourself when you deal with arcane forces.
 * Mastermind: You may expend your special armor to protect a teammate, or to push yourself when you gather information or work on a long-term project.
 * Ghost Contract: When you shake on a deal, you and your partner—human or otherwise—both bear a mark of your oath. If either breaks the contract, they take level 3 harm, "Cursed".
 * Calculating: Due to your careful planning, during downtime, you may give yourself or another crew member +1 downtime action.
 * GhostVoice:Youknowthesecretmethodtointeractwithaghostor demon as if it was a normal human, regardless of how wild or feral it appears. You gain potency when communicating with the supernatural.
 * Rook's Gambit: Take 2 stress to roll your best action rating while performing a different action. Say how you adapt your skill to this use.
 * Shadow: You may expend your special armor to resist a consequence from detection or security measures, or to push yourself for a feat of athletics or stealth.
 * Ghost Veil: You may shift partially into the ghost field, becoming shadowy and insubstantial for a few moments. Take 2 stress when you shift, plus 1 stress for each extra feature: It lasts for a few minutes rather than moments—you are invisible rather than shadowy—you may float through the air like a ghost
 * Vigorous: You recover from harm faster. Permanently fill in one of your healing clock segments. Take +1d to healing treatment rolls.
 * Not to be Trifled With: You can push yourself to do one of the following: perform a feat of physical force that verges on the superhuman—engage a small gang on equal footing in close combat.
 * GhostFighter:Youmayimbueyourhands,meleeweapons,ortools with spirit energy. You gain potency in combat vs. the supernatural. You may grapple with spirits to restrain and capture them.
 * Battleborn:Youmayexpendyourspecialarmortoreduceharm from an attack in combat or to push yourself during a fight.